Note: The job is a remote job and is open to candidates in USA. EPAM Systems is seeking a Senior UI Technical Designer to help deliver polished, in-engine UI for a AAA fighting game built in Unreal Engine 5. The role involves bridging UX, art, design, and engineering to create scalable UI experiences as the project moves into production.
Responsibilities
- Implement UI screens, flows, widgets, animations, and interaction behaviors in Unreal Engine 5
- Translate UX flows, wireframes, Figma designs, HTML prototypes, and documentation into in-engine UI
- Partner with UI Engineers to build scalable, reusable, and technically sound UI structures
- Collaborate with UI Artists to integrate assets accurately and polish presentation in-engine
- Prototype and refine frontend and in-match UI experiences through rapid iteration
- Build and maintain UI prefabs, widgets, layouts, animation states, and interaction prototypes
- Create expressive and functional UI motion using UMG, Sequencer, materials, and Blueprint-driven workflows
- Support 2D UI implementation, including 3D-anchored 2D-rendered gameplay UI elements when needed
- Validate UI across mobile-centric and multi-platform experiences
- Coordinate with sound and VFX teams to align UI feedback, celebratory moments, and effects with game style
- Document implementation details, interaction rules, edge cases, and dependencies to support production handoff
- Contribute to seasonal updates, publishing tasks, and live-service UI iteration
Skills
- 3+ years of experience implementing game UI in Unreal Engine
- Hands-on experience with UMG and Blueprint-based UI workflows
- Strong ability to translate UX flows and visual direction into functional in-engine UI
- Solid understanding of layout, interaction design, UI motion, animation timing, and responsive behavior
- Prototyping experience creating in-engine UI screens that are production-ready
- Figma workflow familiarity for interpreting and implementing designs
- Cross-functional communication skills to collaborate with UX, art, engineering, design, production, VFX, and sound
- Adaptability and iteration speed in changing creative and technical environments
- Multi-platform UI knowledge with emphasis on mobile-centric constraints and interaction patterns
- Proficiency in English at an Upper-Intermediate level (B2) or higher
- Experience with UE5 CommonUI
- Experience on AAA, live-service, fighting, action, multiplayer, or competitive games
- Experience with HTML prototypes or hybrid design-to-engine prototyping workflows
- Experience implementing UI animations using Sequencer and materials
- Familiarity with approved AI-assisted tools for prototyping, documentation, or production acceleration
Benefits
- International projects with top brands
- Work with global teams of highly skilled, diverse peers
- Healthcare benefits
- Employee financial programs
- Paid time off and sick leave
- Upskilling, reskilling and certification courses
- Unlimited access to the LinkedIn Learning library and 22,000+ courses
- Global career opportunities
- Volunteer and community involvement opportunities
- EPAM Employee Groups
- Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn
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