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Posted Jun 1, 2026

3D Artist Needed – Bitcoin Battles Cosmetic System - Contract to Hire

3D Artist Needed – Bitcoin Battles Cosmetic System We are looking for a skilled 3D artist to help build the cosmetic ecosystem for Bitcoin Battles, a competitive PvP crypto gaming platform currently in development. This is NOT a generic NFT project. We are building a long-term competitive gaming ecosystem with: • cosmetic skins • rarity systems • tradable marketplace items • animated VFX cosmetics • premium collectible content STYLE / ART DIRECTION: The visual identity combines: • Roman / Gladiator aesthetics • Competitive PvP gaming • Futuristic cyber/crypto elements Think: • premium esports visuals • collectible game cosmetics • clean but high-impact design • high-stakes atmosphere Examples of cosmetic categories: • Dice skins • Coin skins • Wheel themes • Card themes • Chess pieces • Swords • Shields • Helmets • Armor • Warriors • BB branded cosmetics • Mythic / animated rarity skins PROJECT SCOPE: We are building approximately: • 20 cosmetic categories • 35 skins per category • Around 700 total cosmetics • Multiple rarity tiers: • Common • Rare • Epic • Legendary • Mythic Rare skins should feel visually valuable and collectible. WHAT WE NEED: We are looking for someone experienced with: • Cinema 4D / Blender / professional 3D pipelines • High-quality cosmetic rendering • Marketplace/UI presentation assets • Gaming cosmetic systems • Material/texturing workflows • Animation-ready asset creation • Consistent visual branding This role is focused on: • cinematic/rendered cosmetic assets • marketplace/shop presentation • game-integrated cosmetic visuals • premium collectible presentation NOT full AAA game environments. DELIVERABLE REQUIREMENTS: For every completed skin/category, we require: FILES: • Editable source project file (.c4d preferred) • Transparent PNG renders • Web-optimised PNG/WebP exports • Texture/material files • MP4/GIF previews if animated ASSET REQUIREMENTS: • Transparent backgrounds • Organised folder structures • Proper file naming conventions • Editable layered assets • Consistent export formatting • Browser/web-friendly optimisation SPECIFICATIONS: Each asset package should include: • Skin name • Category • Rarity tier • Primary/secondary HEX colours • Material descriptions • Effect/glow information IMPORTANT: We are NOT looking for AI-generated artwork or basic image generation workflows. We need a real designer who understands: • production pipelines • scalable asset systems • cosmetic economies • developer-ready file delivery • consistent art direction The assets must be usable by developers inside: • gameplay • inventory systems • marketplace/shop systems • cosmetic customisation systems Please provide: • portfolio • previous gaming/cosmetic work • relevant 3D rendering examples • animation/VFX examples if available Long-term work potential for the right artist.